Showing posts with label lego empire. Show all posts
Showing posts with label lego empire. Show all posts

Friday, January 6, 2012

The Imperium: Apocalypse

I am Archmage Merlin. The day is 26 of year 137. As of yesterday, the 25th, the principal of my college found that an extremely large asteroid is on a collision course with our planet. This entire earth, including the Imperium, the Domain of the Rising Sun and their neighboring nations will be entirely destroyed upon the asteroids arrival on earth. Our calculations have caused us to mark day 12 of year 138 as the day of the Harbinger of Death.

Me and my colleague formed the idea for a plan, which is this: we will build a spaceship and find another planet to live on.

There are many problems that arise out of this plan which we will have to overcome.

Firstly we need to find another planet. Without a destination, our efforts would be in vain. We have located a planet which we have named Ezra Terra. This planet seems similar to our own and is our primary destination. We have charted a few other possibilities that seem less likely. Hopefully we will have enough power to find and reach a planet suitable for human life.

Our plan to prevent the possibility of touching down on a planet that is unsuitable and not having enough fuel to get off again is to send a probe down to the planet while remaining in orbit. This probe will alert us by transmission or silence if the planet is not available for population. With hope, Ezra Terra will be ready to receive us else we must journey further to the nearest alternative. However, if Ezra Terra is not fit for us, then the chances of another one of our possibilities being hospitable are most disagreeable.

The second major obstacle is one that brings with it a multitude of issues; that is the building of the spaceship. Here are the issues at a glance. We must find the materials to make a spaceship that can survive in space. We must design the ship to take into account all of the issues that the spaceship needs to address. We need to find renewable energy for this monstrous journey. We must keep the building of this spaceship top secret.

The third enormous hurdle is that after we have built the spaceship, we have to find a way to get a select one-hundred people onto it without the rest of the Imperium and neighboring countries getting in the way.

I will present this information to the General when I arrive in Promontorium.

Thursday, March 10, 2011

Dawn of a New Day

I'm excited. My sister is moving here from where she lived with our parents. I have a job lined up for her where the people will take care of her, I have a place where she can live rent free until she gets on her feet. And very best of all -- She knows how to play Legos! There are only four people that I know of that can play Legos the right way: me, my roommate, my sister, and my roommate's brother.

The power of three. It will be good for two people that can focus on the Imperium a little more than I can to be present.

I recently received a heavier, more intensive workload at work, and at church I am also being challenged. Because of this, it's hard for me and my roommate to play since we aren't focusing on all the people or remembering well what's going on.

How hard it would be to convey all that the empire is in a simple wall of text. If you have any questions about anything in my life or your life, this is my personal e-mail. I'd like to find an e-mail buddy if possible. Anyway, here's hoping:
paprplatemessiah@aim.com

Saturday, July 31, 2010

Imperium - Province Profiles

Promontorium is the capital city of the Imperium. It's name is the Latin word for "peak" as it is situated on the top of a mountain in the practical center of the Imperium.
Promontorium has 139 citizens spread over four districts: Upper, Lower, Mines, and Subterranean.
The council building is located within Promontorium and houses the five reigning members of the Council.

Seaside Province is the center of commerce within the Imperium. It has the highest rate of immigration. It rests on the edge of the sea and has many imports from both the Archipelago Islands and nearby civilizations outside of the Imperium.

Paradise Valley is situated in a valley, hence the name, and has the highest variety of uncommon plant-life found anywhere within the Imperium. This makes it any ideal location for the School of Research, which is headed by the Archmage and is responsible for the bulk of scientific study within the Imperium.

Farthington contains the farming village which provides the majority of food to the empire. The Imperial dungeon is also located here. This serves two purposes. One, it is distant from the rest of the Imperium and would make escaping difficult for the prisoners. Two, it allows the prisoners to be put to work in the most labor-intensive province of the empire.

The Archipelago Islands are a tropical collection of islands without any great cohesive purpose. Each Island may have it's own cultural differences and general mood. These islands are not yet built so I don't really know much about them yet.

Note: Each province is a day's foot-journey from its nearest provincial neighbor.

Imperium - Intro

So, me and my roommate have this lego empire in our living room. It's pretty fun when we can find time to play with it. That's the difficult thing - finding time.

Anyway, you're probably wondering what I mean by "lego empire." A lego empire (which we've had many of in the past) is exactly what it sounds like. It is an empire made entirely out of legos except for the basic terrain. Tables and boxes serve as mountains and plateaus, bringing stability to a carpeted floor.

This particular empire is named the "Imperium." Not a particularly clever name, but it suits our purposes. It is composed of five provinces: Promontorium, Seaside Province, Archipelago Islands, Farthington, and Paradise Valley. Each of these provinces is unique in its own right, with the first two being the largest.

We don't have the entire Imperium constructed yet, but time will bring success. Currently, Promontorium is completely finished, Farthington is very close to being done, and Paradise Valley has terrain and human inhabitants but is still in the need of plant and animal life.